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Jeremy Aaron Heminger

Systems Programmer / Web Developer Located in Southern California

Tag: Javascript


Something Good From A Mistake

I accidentally created a pattern that somewhat resembles a fractal in a bug making Battlezone a few days ago. I have purposefully made fractals before in coding including the good ole’ Mandelbrot set but this was the more common tree or neural net fractal that can regularly be found on Codepen.io…because it’s pretty easy to code. […]

Whoa – Accidental Fractal…”ish”

I was attempting to add a cracked windshield to the player tank in my Battlezone remake built in Javascript. I wanted to built the crack procedurally and it’s “working”. But it’s not very believable as a cracked windshield just yet. I was able to add a pretty cool effect that shakes the screen but, the cracked […]

Classic Battlezone in Javascript

Click here to view the latest code in Github Click here to play a live demo My Original Flash Version I was playing the Atari Classic Battlezone on Mame last night and got inspired. This would be a fun game to make. I built a version of Battlezone in Flash back in like 2002 or […]

Doom Style Simple 3D in Javascript

A LOOOooong time ago…well 2001-2002‘ish … I think. I was playing around a lot with Game Maker by Mark Overmars. There was developer named Brent who went by the handle Freegadgets who made a 3D engine Gadget 3D. It was really quite impressive. He started off by simply remaking a simple version of Doom. Over time […]

Simple RPG Room Example – Wes Mantooth

View the source code here: https://github.com/061375/Wes.Mantooth/tree/master/wip/rpg See The demo here: http://wesmantooth.jeremyheminger.com/wip/rpg/simple.php Use your computers arrow keys to control the player. I have been playing around with this idea for a few weeks and finally got a little time to put it together. Wes Mantooth is really just a tool for me to experiment with and hone my […]

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