About This Website
A port of the Mandelbrot set: https://en.wikipedia.org/wiki/Mandelbrot_set
I coded a slow version of this in Game Maker a long time ago. I never colored it and it was very slow.
In the last year or so I have only been coding for work. This has been miserable. But recently i started just following these tutorials on YouTube and reworking them to my own code and low and behold I really started enjoying coding again...
So, I guess I'll start posting the results in this category.
I plan to get started on this probably in December of 2022
In a previous article I noted how we were building simple interfaces to allow the production line and R&D to do certain tasks.
These tasks were affecting I/O to servos and switches etc, to automate or augment some tasks.
Our team was tasked with building a new website for a non-profit organization in Riverside for local authors known as the Inlandia Institute. The previous website was built on vanilla PHP with a custom CMS. The website had a few hundred authors and subsequently a few thousand associated books.
The CMS was limited and difficult to use and for this reason the owners had rarely used it.
My task was to:
The MSRC provides funding for clean fuel alternatives primarily in California.
The website required a number of customizations outside of existing modules. I also needed to import 10 years of legacy data and documents.
Recently I started following tutorials on YouTube provided by Google on using and understanding deep-learning. This is a subject I have had some interest in recently. These tutorials not only gave me a foot-hold on how to use deep-learning, but have also given me an opportunity to start using Python as a language.
So I built a list of tools I felt would be necessary for a game engine and currently they aren't exactly efficient or easy to use.
For example the multi-canvas example currently can run about 60 objects on screen before it starts to slow down. .. That's terrible.
On my "down-time" as a hobby I write code. I know, that's a hell of a thing, but you have to remember that I started getting paid to do my hobby. But, my hobby is still my hobby. Part of the problem I have always had with my hobby versus my professional work is that I start a project...Then I will get bored with it and move on to something else OR I will get interested in some caveat of the current project which will derail me from the current project.