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Jeremy Aaron Heminger

Systems Programmer / Web Developer Located in Southern California

Articles

Data Plus Texas Website – Legacy

Way back in, what looks like 2001 – 2005 … huh? … I would have thought it was earlier than that. But,, I digress. I built a website for my father for his company Data Plus. I had some programming experience but not that much really. I had written bits of pieces of stuff in […]

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The Mandelbrot Set

A port of the Mandelbrot set: https://en.wikipedia.org/wiki/Mandelbrot_set I coded a slow version of this in Game Maker a long time ago. I never colored it and it was very slow. Iterations: Reset View (() => { ‘use strict’; const WH = 700; class Mandelbrot { constructor(target, min = -2.5, max = 1.5) { this.maxIterations = […]

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Windmills and Wildlife Near Palm Springs, California – USA

Windmills and Wildlife Near Palm Springs, California – USA Sometimes I get in the car and I just drive. I’ll see what I see when I see it and life will happen. This was such and occasion and it wasn’t wildly exciting but it provided some good photos. I was on the I-10 driving pass […]

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Line Drawings For Installation Manual of Process Control Equipment

Way back in the late 1990’s or early 2000’s I created some installation manuals for a line of industrial monitors called the BeeHive series. These were built primarily in Macromedia Flash and a free 3D modelling animation tool called Anim8or. I think I may have also used Swift 3D. I am pretty sure Swift was […]

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Lake Perris Recreational Area

Surrounding Lake Perris in Southern California near Moreno Valley there are a number of trails that are not exactly fun but, there are a few hills that are challenging and the scenery is rather nice if you enjoy wide open spaces. Often I will ride the various trails until I am nearly exhausted. Then I […]

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Game Sprites – Thnog and Jeff

I started working on a game called Thnog and Jeff in like..I dunno, the early 2000’s. The original version was built using the original Game Maker by Mark Overmars. I had several variants that even eventually moved to 3D. The original concept was based off of Earthworm Jim. I think I spent more time on coding the […]

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