Programming

Spirographs

Sun, 12/10/2017 - 15:55

Inspired by this video I decided to make a good ole' spriograph program. It's true that I was playing around with these types of programs when I was like, 15...well to be fair I guess I started playing around with recursive for loops and writing vectors when I was like ... "8". But, I really didn't have a real understanding on what I was doing until my teen years after taking my first programming classes in junior high. Mr. Jones...Big guy.

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Find The Length of a Coastline Hypothesis

Sat, 12/09/2017 - 21:36

So, I was watching a Numberfile video on YouTube about finding the length of the British coast line.

The end conclusion in the video was that mathematically, it was impossible.

In the comments another poster suggested that a physicist would simply lay down a string along the coast and stretch it out to measure it as a single line.

Well, this got me to thinking about how I might approach this as a programmer.

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Python Hello World

Sat, 09/23/2017 - 21:07

Decided to start experimenting with Python. I see plenty of jobs available using the language and I am interested so why not.

As usual when learning a new language I start by following the documentation learning how to print, concatenate,...do a little math. Then I see how I might port some of the basic things I might normally do. 

 

Fun 404 Pages

Wed, 08/16/2017 - 20:14

Zip candleFor fun on occasion I will build a simple animation for the 404 "document not found" page of a website I am building. Over the last few years working for Geographics I built a few. There is an office cat named Zip who is often my muse and is the subject of all of these animations. Unfortunately I do these on my spare time and I tended to quit before they were finished.

Optimizing Wes Mantooth

Fri, 08/04/2017 - 22:13

The whole idea behind this project has never been to create games. It was really an exercise to optimize my Javascript abilities. Generally at work if I write Javascript it's using jQuery and due to time constraints it can often be quite ugly and not very efficient. 

So I built a list of tools I felt would be necessary for a game engine and currently they aren't exactly efficient or easy to use.

For example the multi-canvas example currently can run about 60 objects on screen before it starts to slow down. .. That's terrible.

Hobby Projects and Ideas

Sun, 07/30/2017 - 14:16

On my "down-time" as a hobby I write code. I know, that's a hell of a thing, but you have to remember that I started getting paid to do my hobby. But, my hobby is still my hobby. Part of the problem I have always had with my hobby versus my professional work is that I start a project...Then I will get bored with it and move on to something else OR I will get interested in some caveat of the current project which will derail me from the current project.

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