https://demo.jeremyheminger.com/coming-2020/forest.php
I really wanted to rebuild my website template with the things that I have learned and I even took the time to build a a new landing page using Three.js.
https://demo.jeremyheminger.com/coming-2020/forest.php
I really wanted to rebuild my website template with the things that I have learned and I even took the time to build a a new landing page using Three.js.
http://adftw.jeremyheminger.com/
When I began building websites the idea of viewing it on a mobile device wasn't thought of or even possible. If there was any thought given to various display resolutions it was mostly solved by adding percents to the containing columns of a table and nesting that table within a table set at a maximum width with the most common resolution. I think that was about 1024 x 768 but it might have even been 640 x 480.
In a previous article I noted how we were building simple interfaces to allow the production line and R&D to do certain tasks.
These tasks were affecting I/O to servos and switches etc, to automate or augment some tasks.
Like many programmers right now I am interested in machine learning etc...And, as usual, I like to kind of re-invent the wheel when I'm building things for myself. It's more fun for and I get to learn a bit more about what's actually happening.
Newton's cannonball was a thought experiment Isaac Newton used to hypothesize that the force of gravity was universal...
https://en.wikipedia.org/wiki/Newton%27s_cannonball
The cannon fires a ball that falls to earth. The cannon adds some power to the next shot and the cannonball goes a bit farther. Eventually the ball flies with enough velocity to break the planets gravity and falls into orbit. The ball literally falls around the planet indefinitely.
I am currently working on a CRM that will be including a feature to display statistics on a large screen.
A feature I proposed was a nice animated timer to display when each module would update.
This timer should be dynamic and should have the ability to have easy set parameters; update time, color, etc...
So anyways, this is what I came up with: SVG-Preloader GitHub Repo.
Basic usage is quite simple:
Wes Mantooth is a game development framework. It's a hobby and a tool for learning to optimize vanilla Javascript. It's not intended for production use and I probably will never actually build a game with it. If I intended to build a web-based game I would likely use Unity.
I accidentally created a pattern that somewhat resembles a fractal in a bug making Battlezone a few days ago.