ARTICLES

An Exercise in Modern HTML and CSS

Tue, 06/25/2019 - 05:53

http://adftw.jeremyheminger.com/

When I began building websites the idea of viewing it on a mobile device wasn't thought of or even possible. If there was any thought given to various display resolutions it was mostly solved by adding percents to the containing columns of a table and nesting that table within a table set at a maximum width with the most common resolution. I think that was about 1024 x 768 but it might have even been 640 x 480.

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Newton's Cannon

Wed, 10/17/2018 - 18:57

Newton's cannonball was a thought experiment Isaac Newton used to hypothesize that the force of gravity was universal...

https://en.wikipedia.org/wiki/Newton%27s_cannonball

The cannon fires a ball that falls to earth. The cannon adds some power to the next shot and the cannonball goes a bit farther. Eventually the ball flies with enough velocity to break the planets gravity and falls into orbit. The ball literally falls around the planet indefinitely.

SVG Preloader with Javascript

Sun, 03/18/2018 - 13:31

I am currently working on a CRM that will be including a feature to display statistics on a large screen.
A feature I proposed was a nice animated timer to display when each module would update.

This timer should be dynamic and should have the ability to have easy set parameters; update time, color, etc...

So anyways, this is what I came up with: SVG-Preloader GitHub Repo.

Basic usage is quite simple:

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Wes Mantooth

Wed, 03/14/2018 - 19:15

Wes Mantooth is a game development framework. It's a hobby and a tool for learning to optimize vanilla Javascript. It's not intended for production use and I probably will never actually build a game with it. If I intended to build a web-based game I would likely use Unity. 

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